Navigation
API > API/Plugins > API/Plugins/Niagara
Template
| Name | FNiagaraDataSetAccessorFloat |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetAccessor.h |
| Include Path | #include "NiagaraDataSetAccessor.h" |
Syntax
template<typename TType>
struct FNiagaraDataSetAccessorFloat
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraDataSetAccessor.h | |||
FNiagaraDataSetAccessorFloat
(
const FNiagaraDataSet& DataSet, |
NiagaraDataSetAccessor.h | ||
FNiagaraDataSetAccessorFloat
(
const FNiagaraDataBuffer* DataBuffer, |
NiagaraDataSetAccessor.h | ||
FNiagaraDataSetAccessorFloat
(
const FNiagaraDataSetCompiledData& DataSetCompiledData, |
NiagaraDataSetAccessor.h | ||
FNiagaraDataSetAccessorFloat
(
const FNiagaraDataSetCompiledData* DataSetCompiledData, |
NiagaraDataSetAccessor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsFloat | bool | NiagaraDataSetAccessor.h | ||
| ComponentIndex | int32 | NiagaraDataSetAccessor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraDataSetReaderFloat< TType > GetReader
(
const FNiagaraDataSet& DataSet |
NiagaraDataSetAccessor.h | ||
FNiagaraDataSetReaderFloat< TType > GetReader
(
const FNiagaraDataBuffer* Data |
NiagaraDataSetAccessor.h | ||
void Init
(
const FNiagaraDataSet& DataSet, |
NiagaraDataSetAccessor.h | ||
void Init
(
const FNiagaraDataSetCompiledData* DataSetCompiledData, |
NiagaraDataSetAccessor.h | ||
void Init
(
const FNiagaraDataSetCompiledData& DataSetCompiledData, |
NiagaraDataSetAccessor.h | ||
bool IsValid() |
NiagaraDataSetAccessor.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FNiagaraDataSetReaderFloat< TType > CreateReader
(
const FNiagaraDataSet& DataSet, |
NiagaraDataSetAccessor.h | ||
static FNiagaraDataSetReaderFloat< TType > CreateReader
(
const FNiagaraDataBuffer* DataBuffer, |
NiagaraDataSetAccessor.h |