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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraDataInterfaceProxySpectrum
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceAudioSpectrum.h |
Include | #include "NiagaraDataInterfaceAudioSpectrum.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceAudioSpectrum.cpp |
void UpdateNoiseFloor
&40;
float InNoiseFloorDb
&41;
Remarks
Updates the value considered silence in decibles on the render thread.