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| Name | FNiagaraDataInterfaceProxySkeletalMesh |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
| Include Path | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Syntax
struct FNiagaraDataInterfaceProxySkeletalMesh : public FNiagaraDataInterfaceProxy
Inheritance Hierarchy
- FNiagaraDataInterfaceProxy → FNiagaraDataInterfaceProxySkeletalMesh
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SystemInstancesToData | TMap< FNiagaraSystemInstanceID, FNiagaraDataInterfaceProxySkeletalMeshData > | NiagaraDataInterfaceSkeletalMesh.h |
Functions
Public
Overridden from FNiagaraDataInterfaceProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConsumePerInstanceDataFromGameThread
(
void* PerInstanceData, |
NiagaraDataInterfaceSkeletalMesh.h | ||
virtual int32 PerInstanceDataPassedToRenderThreadSize() |
NiagaraDataInterfaceSkeletalMesh.h |