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| Name | FNiagaraDataInterfaceProxyRenderTargetVolumeProxy |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRenderTargetVolume.h |
| Include Path | #include "NiagaraDataInterfaceRenderTargetVolume.h" |
Syntax
struct FNiagaraDataInterfaceProxyRenderTargetVolumeProxy : public FNiagaraDataInterfaceProxyRW
Inheritance Hierarchy
- FNiagaraDataInterfaceProxy → FNiagaraDataInterfaceProxyRW → FNiagaraDataInterfaceProxyRenderTargetVolumeProxy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SystemInstancesToProxyData_RT | TMap< FNiagaraSystemInstanceID, FRenderTargetVolumeRWInstanceData_RenderThread > | #todo(dmp): this should all be refactored to avoid duplicate code | NiagaraDataInterfaceRenderTargetVolume.h |
Functions
Public
Overridden from FNiagaraDataInterfaceProxyRW
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetDispatchArgs
(
const FNDIGpuComputeDispatchArgsGenContext& Context |
Called before PreStage to get the dispatch arguments The default implementation is temporary and will call GetElementCount & GetGPUInstanceCountOffset to set direct arguments. | NiagaraDataInterfaceRenderTargetVolume.h |
Overridden from FNiagaraDataInterfaceProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 PerInstanceDataPassedToRenderThreadSize() |
NiagaraDataInterfaceRenderTargetVolume.h | ||
virtual void PostSimulate
(
const FNDIGpuComputePostSimulateContext& Context |
NiagaraDataInterfaceRenderTargetVolume.h |