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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraDataInterfaceProxy
- FNiagaraDataInterfaceProxy::PostSimulate()
- FNiagaraDataInterfaceProxyRasterizationGrid3D::PostSimulate()
- FNiagaraDataInterfaceProxyNeighborGrid3D::PostSimulate()
- FNiagaraDataInterfaceProxyRenderTargetVolumeProxy::PostSimulate()
- FNiagaraDataInterfaceProxyRenderTargetCubeProxy::PostSimulate()
- FNiagaraDataInterfaceProxyRenderTarget2DArrayProxy::PostSimulate()
- FNiagaraDataInterfaceProxyRenderTarget2DProxy::PostSimulate()
- FNiagaraDataInterfaceProxyGrid2DCollectionProxy::PostSimulate()
- FNiagaraDataInterfaceProxyGrid3DCollectionProxy::PostSimulate()
- FNDIVelocityGridProxy::PostSimulate()
- FNDIArrayProxyImpl::PostSimulate()
- FNDIHairStrandsProxy::PostSimulate()
- FNiagaraDataInterfaceProxyChaosDestruction::PostSimulate()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
virtual void PostSimulate
&40;
const FNDIGpuComputePostSimulateContext & Context
&41;