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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraComponentPropertyBinding |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponentRendererProperties.h |
| Include Path | #include "NiagaraComponentRendererProperties.h" |
Syntax
USTRUCT ()
struct FNiagaraComponentPropertyBinding
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeBinding | FNiagaraVariableAttributeBinding | NiagaraComponentRendererProperties.h | ||
| MetadataSetterName | FName | (Optional) name of the property setter as defined in the metadata | NiagaraComponentRendererProperties.h | |
| PropertyName | FName | Actual name of the property we are bound to | NiagaraComponentRendererProperties.h | |
| PropertySetterParameterDefaults | TMap< FString, FString > | (Optional) If we have a setter with more than one parameter, this holds the default values of any optional function parameters | NiagaraComponentRendererProperties.h | |
| PropertyType | FNiagaraTypeDefinition | Type of the target property (used for auto-conversion) | NiagaraComponentRendererProperties.h |