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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraBoolParameterMetaData |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraVariableMetaData.h |
| Include Path | #include "NiagaraVariableMetaData.h" |
Syntax
USTRUCT ()
struct FNiagaraBoolParameterMetaData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayMode | ENiagaraBoolDisplayMode | The mode used determines the cases in which a bool parameter is displayed. | NiagaraVariableMetaData.h |
|
| IconOverrideFalse | TObjectPtr< UTexture2D > | If specified, this icon will be used for the given bool if it evaluates to False. | NiagaraVariableMetaData.h |
|
| IconOverrideTrue | TObjectPtr< UTexture2D > | If specified, this icon will be used for the given bool if it evaluates to True. | NiagaraVariableMetaData.h |
|
| OverrideNameFalse | FName | If specified, this name will be used for the given bool if it evaluates to False. | NiagaraVariableMetaData.h |
|
| OverrideNameTrue | FName | If specified, this name will be used for the given bool if it evaluates to True. | NiagaraVariableMetaData.h |
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