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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNDIRigidMeshCollisionData
| Name | FComponentBodyCount |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceRigidMeshCollisionQuery.h |
| Include Path | #include "NiagaraDataInterfaceRigidMeshCollisionQuery.h" |
Syntax
struct FComponentBodyCount
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoxCount | uint32 | NiagaraDataInterfaceRigidMeshCollisionQuery.h | ||
| CapsuleCount | uint32 | NiagaraDataInterfaceRigidMeshCollisionQuery.h | ||
| ComponentHash | uint32 | NiagaraDataInterfaceRigidMeshCollisionQuery.h | ||
| SphereCount | uint32 | NiagaraDataInterfaceRigidMeshCollisionQuery.h |