Navigation
API > API/Plugins > API/Plugins/Niagara
Inheritance Hierarchy
- FRenderResource
- FNDIRigidMeshCollisionBuffer
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceRigidMeshCollisionQuery.h |
| Include | #include "NiagaraDataInterfaceRigidMeshCollisionQuery.h" |
Syntax
struct FNDIRigidMeshCollisionBuffer : public FRenderResource
Remarks
Render buffers that will be used in hlsl functions
Variables
| Type | Name | Description | |
|---|---|---|---|
| FReadBuffer | DFIndexBuffer | Distance field index buffer | |
| FReadBuffer | ElementExtentBuffer | Element extent buffer | |
| FReadBuffer | InverseTransformBuffer | Inverse transform buffer | |
| uint32 | MaxNumPrimitives | Max number of primitives | |
| uint32 | MaxNumTransforms | Max number of transforms (prev and next needed) | |
| FReadBuffer | MeshScaleBuffer | Element extent buffer | |
| FReadBuffer | PhysicsTypeBuffer | Physics type buffer | |
| FReadBuffer | WorldTransformBuffer | World transform buffer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetMaxNumPrimitives
(
uint32 Num |
Overridden from FRenderResource
| Type | Name | Description | |
|---|---|---|---|
| FString | Get the resource name | ||
| void | InitRHI
(
FRHICommandListBase& RHICmdList |
Init the buffer | |
| void | ReleaseRHI () |
Release the buffer |