Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNDIPhysicsAssetProxy
- FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()
- FNDIPhysicsAssetProxy::ConsumePerInstanceDataFromGameThread()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfacePhysicsAsset.h |
| Include | #include "NiagaraDataInterfacePhysicsAsset.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/DataInterface/NiagaraDataInterfacePhysicsAsset.cpp |
virtual void ConsumePerInstanceDataFromGameThread
(
void * PerInstanceData,
const FNiagaraSystemInstanceID & Instance
)
Remarks
Get the data that will be passed to render