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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
Syntax
template<>
struct FNDIParameter< FNiagaraRandInfo >
Variables
Type | Name | Description | |
---|---|---|---|
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FVectorVMExternalFunctionContext & | Context | |
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VectorVM::FExternalFuncInputHandler< int32 > | Seed1Param | |
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VectorVM::FExternalFuncInputHandler< int32 > | Seed2Param | |
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VectorVM::FExternalFuncInputHandler< int32 > | Seed3Param |
Functions
Type | Name | Description | |
---|---|---|---|
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FNDIParameter
(
FVectorVMExternalFunctionContext& InContext |
||
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void | GetAndAdvance
(
FNiagaraRandInfo& OutValue |
|
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bool | IsConstant () |