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| Name | FNDIArrayInstanceData_GameThread |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayImpl.h |
| Include Path | #include "NiagaraDataInterfaceArrayImpl.h" |
Syntax
template<typename TArrayType>
struct FNDIArrayInstanceData_GameThread
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayData | TArray< TArrayType > | NiagaraDataInterfaceArrayImpl.h | ||
| ArrayRWGuard | FTransactionallySafeRWLock | NiagaraDataInterfaceArrayImpl.h | ||
| bIsModified | bool | NiagaraDataInterfaceArrayImpl.h | ||
| bIsRenderDirty | bool | NiagaraDataInterfaceArrayImpl.h | ||
| OwnerInstance | FNiagaraSystemInstance * | NiagaraDataInterfaceArrayImpl.h |