Navigation
API > API/Plugins > API/Plugins/Niagara
| |
|
| Name |
FNDIArrayInstanceData_GameThread |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayImpl.h |
| Include Path |
#include "NiagaraDataInterfaceArrayImpl.h" |
Syntax
template<typename TArrayType>
struct FNDIArrayInstanceData_GameThread
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ArrayData |
TArray< TArrayType > |
|
NiagaraDataInterfaceArrayImpl.h |
|
| ArrayRWGuard |
FTransactionallySafeRWLock |
|
NiagaraDataInterfaceArrayImpl.h |
|
| bIsModified |
bool |
|
NiagaraDataInterfaceArrayImpl.h |
|
| bIsRenderDirty |
bool |
|
NiagaraDataInterfaceArrayImpl.h |
|
| OwnerInstance |
FNiagaraSystemInstance * |
|
NiagaraDataInterfaceArrayImpl.h |
|