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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNDCAccessContextLegacy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraDataChannelAccessContext.h | |||
FNDCAccessContextLegacy
(
USceneComponent* Owner |
NiagaraDataChannelAccessContext.h | ||
FNDCAccessContextLegacy
(
FVector InLocation |
NiagaraDataChannelAccessContext.h | ||
FNDCAccessContextLegacy
(
USceneComponent* Owner, |
NiagaraDataChannelAccessContext.h |
FNDCAccessContextLegacy()
| Name | FNDCAccessContextLegacy |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelAccessContext.h |
| Include Path | #include "NiagaraDataChannelAccessContext.h" |
FNDCAccessContextLegacy()
FNDCAccessContextLegacy(USceneComponent *)
| Name | FNDCAccessContextLegacy |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelAccessContext.h |
| Include Path | #include "NiagaraDataChannelAccessContext.h" |
FNDCAccessContextLegacy
(
USceneComponent * Owner
)
FNDCAccessContextLegacy(FVector)
| Name | FNDCAccessContextLegacy |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelAccessContext.h |
| Include Path | #include "NiagaraDataChannelAccessContext.h" |
FNDCAccessContextLegacy
(
FVector InLocation
)
FNDCAccessContextLegacy(USceneComponent *, FVector)
| Name | FNDCAccessContextLegacy |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelAccessContext.h |
| Include Path | #include "NiagaraDataChannelAccessContext.h" |
FNDCAccessContextLegacy
(
USceneComponent * Owner,
FVector LocationOverride
)