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A coordinate on a mesh usable in Niagara. Do not alter this struct without updating the data interfaces that use it!
| Name | FMeshTriCoordinate |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshCommon.h |
| Include Path | #include "NiagaraDataInterfaceMeshCommon.h" |
Syntax
USTRUCT ()
struct FMeshTriCoordinate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraDataInterfaceMeshCommon.h | |||
FMeshTriCoordinate
(
int32 InTri, |
NiagaraDataInterfaceMeshCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaryCoord | FVector3f | NiagaraDataInterfaceMeshCommon.h |
|
|
| Tri | int32 | NiagaraDataInterfaceMeshCommon.h |
|