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Defines options for system life cycle for before the section is evaluating up to the first frame the section evaluates.
| Name | ENiagaraSystemSpawnSectionStartBehavior |
| Type | enum |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemSpawnSection.h |
| Include Path | #include "MovieScene/MovieSceneNiagaraSystemSpawnSection.h" |
Syntax
enum ENiagaraSystemSpawnSectionStartBehavior
{
Activate,
}
Values
| Name | Remarks |
|---|---|
| Activate | When the time before the section evaluates the particle system's component will be deactivated and on the first frame of the section the system's component will be activated. |