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API > API/Plugins > API/Plugins/Niagara
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRibbonRendererProperties.h |
| Include | #include "NiagaraRibbonRendererProperties.h" |
Syntax
enum ENiagaraRibbonUVDistributionMode
{
UMETA =(DisplayName = "Uniform Scale (By Segment)"),
UMETA =(DisplayName = "Non-Uniform Scale (By Total Length)"),
UMETA =(DisplayName = "Tiled (By Segment Length)"),
UMETA =(DisplayName = "Tiled By Distance (By Particles.RibbonUVDistance)"),
}
Values
| Name | Description |
|---|---|
| UMETA | Ribbon UVs will stretch the length of the ribbon, without repeating, but distributed by segment, so can be uneven with unequal length segments. |
| UMETA | Ribbon UVs will stretch the length of the ribbon, without repeating, but account for segment length to make an even distribution the entire length of the ribbon. |
| UMETA | Ribbon UVs will be tiled along the length of the ribbon evenly, based on TilingLength setting. |
| UMETA | Ribbon UVs will be tiled along the length of the ribbon evenly, based on RibbonUVDistance parameter and the TilingLength scale value, to create 'traintrack' style UVs. |
Remarks
Specifies options for distributing UV values across ribbon segments.