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API > API/Plugins > API/Plugins/Niagara
| |
|
| Name |
ENiagaraRendererGpuTranslucentLatency |
| Type |
enum |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h |
| Include Path |
#include "NiagaraRendererProperties.h" |
Syntax
enum ENiagaraRendererGpuTranslucentLatency
{
ProjectDefault,
Immediate,
Latent,
}
Values
| Name |
Remarks |
| ProjectDefault |
Uses the project default value. |
| Immediate |
Gpu simulations will always read this frames data for translucent materials. |
| Latent |
Gpu simulations will read the previous frames data if the simulation has to run in PostRenderOpaque. |