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| Name | ENiagaraRendererGpuTranslucentLatency |
| Type | enum |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h |
| Include Path | #include "NiagaraRendererProperties.h" |
Syntax
enum ENiagaraRendererGpuTranslucentLatency
{
ProjectDefault,
Immediate,
Latent,
}
Values
| Name | Remarks |
|---|---|
| ProjectDefault | Uses the project default value. |
| Immediate | Gpu simulations will always read this frames data for translucent materials. |
| Latent | Gpu simulations will read the previous frames data if the simulation has to run in PostRenderOpaque. |