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| Name | ENiagaraLwcTileUpdateMode |
| Type | enum |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h |
| Include Path | #include "NiagaraSystem.h" |
Syntax
enum ENiagaraLwcTileUpdateMode
{
ResetSimulation,
Rebase,
RebaseOrResetSimulation,
}
Values
| Name | Remarks |
|---|---|
| ResetSimulation | When a simulation moves greater or equal to the number of tiles specified in fx.LWCTileRecache the simulation will be reset. |
| Rebase | When a simulation moves greater or equal to the number of tiles specified in fx.LWCTileRecache we will trigger a rebase. |
| RebaseOrResetSimulation | This option is similar to Rebase with the exception that when we cross fx.LWCTileForceReset number of tiles we will reset the simulation. |