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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h |
Include | #include "NiagaraCommon.h" |
Syntax
enum ENiagaraCompileUsageStaticSwitch
&123;
Spawn,
Update,
Event,
SimulationStage,
Default,
&125;
Values
Name | Description |
---|---|
Spawn | The script is called during the spawn phase. |
Update | The script is called during the update phase. |
Event | The script is called in an event context. |
SimulationStage | The script is called as part of a simulation stage. |
Default | The default value if the compiler cannot map the compilation context. |
Remarks
Defines different usages for a niagara script.