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API > API/Plugins > API/Plugins/Niagara
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
| Include | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Syntax
enum ENDISkeletalMesh_SkinningMode
&123;
Invalid = (uint8)-1,
None = 0,
SkinOnTheFly,
PreSkin,
&125;
Values
| Name | Description |
|---|---|
| Invalid | |
| None | No skinning, use for reference pose only. |
| SkinOnTheFly | Skin as required, use for bone or socket sampling or when reading a subset of triangles or vertices. |
| PreSkin | Pre-skin the whole mesh, can be more optimal when reading a lot of triangle or vertex data. |