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API > API/Plugins > API/Plugins/Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ANiagaraPerfBaselineActor
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPerfBaseline.h |
| Include | #include "NiagaraPerfBaseline.h" |
Syntax
UCLASS&40;MinimalAPI&41;
class ANiagaraPerfBaselineActor : public AActor
Remarks
Actor that controls how the baseline system behaves and also controls stats gathering for.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UNiagaraBaselineController > | Controller | ||
| TObjectPtr< UTextRenderComponent > | Label |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ANiagaraPerfBaselineActor
(
const FObjectInitializer& ObjectInitializer |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | BeginPlay () |
Overridable native event for when play begins for this actor. | |
| void | TickActor
(
float DeltaTime, |
Dispatches the once-per frame Tick() function for this actor |
Typedefs
| Name | Description |
|---|---|
| FFocusOnComponent |