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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/ANiagaraActor
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h |
| Include | #include "NiagaraActor.h" |
UFUNCTION&40;BlueprintCallable, Category&61;NiagaraActor&41;
bool GetDestroyOnSystemFinish&40;&41; const
Remarks
Returns true if the system will destroy on finish