Navigation
API > API/Plugins > API/Plugins/NeuralMorphModelEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UNeuralMorphEditorProjectSettings
References
| Module | NeuralMorphModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphEditorProjectSettings.h |
| Include | #include "NeuralMorphEditorProjectSettings.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings)
class UNeuralMorphEditorProjectSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | TwistBoneFilter | The bone name filter that identifies twist bones. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const UNeuralMorphEditorProjectSettings * | Get () |
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | ||
| FName | Gets the settings container name for the settings, either Project or Editor | ||
| FText | Gets the description for the section, uses the classes ToolTip by default. | ||
| FName | The unique name for your section of settings, uses the class's FName. | ||
| FText | Gets the section text, uses the classes DisplayName by default. |