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API > API/Plugins > API/Plugins/NeuralMorphModelEditor
The neural morph model visualization settings detail customization. This is inherited from the Morph Model detail customization. We do not have to do anything else. We still need this class in order to do our detail customization correctly. Just using the Morph Model directly would cause issues.
| Name | FNeuralMorphModelVizSettingsDetails |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphModelVizSettingsDetails.h |
| Include Path | #include "NeuralMorphModelVizSettingsDetails.h" |
Syntax
class FNeuralMorphModelVizSettingsDetails : public UE::MLDeformer::FMLDeformerMorphModelVizSettingsDetails
Inheritance Hierarchy
- UE::MLDeformer::FMLDeformerMorphModelVizSettingsDetails → FNeuralMorphModelVizSettingsDetails
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
NeuralMorphModelVizSettingsDetails.h |