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API > API/Plugins > API/Plugins/NeuralMorphModelEditor > API/Plugins/NeuralMorphModelEditor/FNeuralMorphEditorModel
- FMLDeformerEditorModel::GetOverlayText()
- FNeuralMorphEditorModel::GetOverlayText()
References
| Module | NeuralMorphModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphEditorModel.h |
| Include | #include "NeuralMorphEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Private/NeuralMorphEditorModel.cpp |
virtual FText GetOverlayText&40;&41; const
Remarks
Get the text that we should display as overlay on top of the asset editor viewport. The text, or an empty text object if there is nothing to show.