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API > API/Plugins > API/Plugins/NeuralMorphModelEditor > API/Plugins/NeuralMorphModelEditor/FNeuralMorphEditorModel
References
| Module | NeuralMorphModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphEditorModel.h |
| Include | #include "NeuralMorphEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Private/NeuralMorphEditorModel.cpp |
void ApplyMaskInfoToMaskBuffer
&40;
const USkeletalMesh &42; SkeletalMesh,
const FNeuralMorphMaskInfo & MaskInfo,
TArrayView< float > ItemMaskBuffer
&41;
Remarks
Apply the mask info to the mask buffer of floats.
Parameters
| Name | Description |
|---|---|
| SkeletalMesh | The skeletal mesh that the mask relates to. |
| MaskInfo | The mask info object to apply to the float mask buffer. |
| ItemMaskBuffer | The mask buffer for this item. This should be an array view of size NumBaseMeshVerts. |