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API > API/Plugins > API/Plugins/NeuralMorphModel
The visualization settings specific to this model. Even if we have no new properties compared to the morph model, we still need to create this class in order to properly register a detail customization for it in our editor module.
| Name | UNeuralMorphModelVizSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModel/Public/NeuralMorphModelVizSettings.h |
| Include Path | #include "NeuralMorphModelVizSettings.h" |
Syntax
UCLASS (MinimalAPI)
class UNeuralMorphModelVizSettings : public UMLDeformerMorphModelVizSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerVizSettings → UMLDeformerGeomCacheVizSettings → UMLDeformerMorphModelVizSettings → UNeuralMorphModelVizSettings
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaskVizMode | ENeuralMorphMaskVizMode | The visualization mode for the masks. | NeuralMorphModelVizSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ShouldShowMaskVizMode() |
NeuralMorphModelVizSettings.h |