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API > API/Plugins > API/Plugins/NeuralMorphModel > API/Plugins/NeuralMorphModel/UNeuralMorphModel
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, AdvancedDisplay, DisplayName="Num Neurons Per Layer",
Category="Training Settings", Meta=(ClampMin="1", ClampMax="4096"))
int32 LocalNumNeuronsPerLayer
Remarks
The number of units/neurons per hidden layer. Higher numbers will slow down performance but allow for more complex mesh deformations. For the local mode you probably want to keep this around the same value as the number of morph targets per bone.