Navigation
API > API/Plugins > API/Plugins/NeuralMorphModel > API/Plugins/NeuralMorphModel/UNeuralMorphModel
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, DisplayName="Num Morphs Per Bone/Curve/Group",
Category="Training Settings", Meta=(ClampMin="1", ClampMax="1000"))
int32 LocalNumMorphTargetsPerBone
Remarks
The number of morph targets to generate per bone, curve or group. Higher numbers result in better approximation of the target deformation, but also result in a higher memory footprint and slower performance.