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API > API/Plugins > API/Plugins/NeuralMorphModel > API/Plugins/NeuralMorphModel/UNeuralMorphInputInfo > API/Plugins/NeuralMorphModel/UNeuralMorphInputInfo/GetBoneGroups
References
| Module | NeuralMorphModel |
| Header | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModel/Public/NeuralMorphInputInfo.h |
| Include | #include "NeuralMorphInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModel/Private/NeuralMorphInputInfo.cpp |
const TArray< FNeuralMorphBoneGroup > & GetBoneGroups&40;&41; const
Remarks
Get the bone groups. Bone groups are groups of bones that generate morph targets all together as a group rather than one for each bone individually. A reference to the bone groups array.