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API > API/Plugins > API/Plugins/NetworkPredictionInsights
How we identify actors across network connection and PIE sessions.
| Name | FSimNetActorID |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionInsights/Source/NetworkPredictionInsights/Public/INetworkPredictionProvider.h |
| Include Path | #include "INetworkPredictionProvider.h" |
Syntax
struct FSimNetActorID
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PIESession | int32 | INetworkPredictionProvider.h | ||
| SimID | int32 | INetworkPredictionProvider.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSimNetActorID& Other |
INetworkPredictionProvider.h |