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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras > UBaseMovementComponent
- UActorComponent::RegisterComponentTickFunctions()
- UBaseMovementComponent::RegisterComponentTickFunctions()
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/BaseMovementComponent.h |
Include | #include "BaseMovementComponent.h" |
Source | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/BaseMovementComponent.cpp |
virtual void RegisterComponentTickFunctions
&40;
bool bRegister
&41;
Remarks
Virtual call chain to register all tick functions
Parameters
Name | Description |
---|---|
bRegister | true to register, false, to unregister |