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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras > UBaseMovementComponent
- UActorComponent::OnRegister()
- UBaseMovementComponent::OnRegister()
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/BaseMovementComponent.h |
Include | #include "BaseMovementComponent.h" |
Source | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/BaseMovementComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.