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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras > UBaseMovementComponent
- UBaseMovementComponent::OnBeginOverlap()
- UCharacterMotionComponent::OnBeginOverlap()
- UFlyingMovementComponent::OnBeginOverlap()
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/BaseMovementComponent.h |
Include | #include "BaseMovementComponent.h" |
UFUNCTION&40;&41;
virtual void OnBeginOverlap
&40;
UPrimitiveComponent &42; OverlappedComp,
AActor &42; Other,
UPrimitiveComponent &42; OtherComp,
int32 OtherBodyIndex,
bool bFromSweep,
const FHitResult & SweepResult
&41;
Remarks
Callbacks.