Navigation
API > API/Plugins > API/Plugins/NetworkPredictionExtras
References
| Module | NetworkPredictionExtras |
| Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h |
| Include | #include "ParametricMovement.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FSimpleParametricMotion
Remarks
Extremely simple struct for defining parametric motion. This is editable in UParametricMovementComponent's defaults, and also used by the simulation code.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTransform | CachedStartingTransform | ||
| float | MaxTime | ||
| float | MinTime | ||
| FVector | ParametricDelta |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AdvanceParametricTime
(
const float InPosition, |
Advance parametric time. This is meant to do simple things like looping/reversing etc. | |
| void | MapTimeToTransform
(
const float InPosition, |
Actually turn the given position into a transform. Again, should be static and not conditional on changing state outside of the network sim. |