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API > API/Plugins > API/Plugins/NetworkPredictionExtras
Parametric Movement Simulation Types
| Name | FParametricInputCmd |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h |
| Include Path | #include "ParametricMovement.h" |
Syntax
struct FParametricInputCmd
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlayRate | TOptional< float > | Input Playrate. This being set can be thought of "telling the simulation what its new playrate should be". | ParametricMovement.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NetSerialize
(
const FNetSerializeParams& P |
ParametricMovement.h | ||
void ToString
(
FAnsiStringBuilderBase& Out |
ParametricMovement.h |