Navigation
API > API/Plugins > API/Plugins/NetworkPredictionExtras
Inheritance Hierarchy
- FBaseMovementSimulation
- FMockRootMotionSimulation
References
| Module | NetworkPredictionExtras |
| Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockRootMotionSimulation.h |
| Include | #include "MockRootMotionSimulation.h" |
Syntax
class FMockRootMotionSimulation : public FBaseMovementSimulation
Remarks
The actual NetworkPrediction simulation code that implements root motion movement (root motion evaluation itself is done via IMockRootMotionSourceMap but the actual 'how to move thing given a delta' is done here)
Variables
| Type | Name | Description | |
|---|---|---|---|
| USceneComponent * | RootMotionComponent | The component the root motion is relative to. | |
| IRootMotionSourceStore * | SourceStore |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UMockRootMotionSource * | ResolveRootMotionSource
(
const ProxyType& Proxy |
||
| void | SimulationTick
(
const FNetSimTimeStep& TimeStep, |
The main tick function. |