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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h |
Include | #include "MockAbilitySimulation.h" |
Syntax
struct FMockAbilityPhysicsGunFireCue
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bHasCooldown | |
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FVector_NetQuantize100 | End | |
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TArray< FVector_NetQuantize100 > | HitLocations | |
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FVector_NetQuantize100 | Start |
Constructors
Type | Name | Description | |
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FMockAbilityPhysicsGunFireCue
(
const FVector& InStart, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | NetIdentical
(
const FMockAbilityPhysicsGunFireCue& Other |
|
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void | NetSerialize
(
FArchive& Ar |
Typedefs
Name | Description |
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Traits |
Constants
Name | Description |
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ID |