Navigation
API > API/Plugins > API/Plugins/NetworkPredictionExtras
Inheritance Hierarchy
- FCharacterMotionSyncState
- FMockCharacterAbilitySyncState
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/CharacterMotionSimulation.h |
Include | #include "CharacterMotionSimulation.h" |
Syntax
struct FCharacterMotionSyncState
Remarks
State we are evolving frame to frame and keeping in sync.
Variables
Type | Name | Description | |
---|---|---|---|
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FVector | Location | |
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ECharacterMovementMode | MovementMode | |
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FRotator | Rotation | |
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FVector | Velocity |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | Interpolate
(
const FCharacterMotionSyncState* From, |
|
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void | NetSerialize
(
const FNetSerializeParams& P |
|
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bool | ShouldReconcile
(
const FCharacterMotionSyncState& AuthorityState |
|
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void | ToString
(
FAnsiStringBuilderBase& Out |