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API > API/Plugins > API/Plugins/NetworkPrediction
| Name | TNetworkPredictionBuffer< ElementType, true > |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionBuffer.h |
| Include Path | #include "NetworkPredictionBuffer.h" |
Syntax
template<typename ElementType>
struct TNetworkPredictionBuffer< ElementType, true >
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Element | ElementType | NetworkPredictionBuffer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Capacity() |
NetworkPredictionBuffer.h | ||
void Resize
(
int32 NewSize, |
NetworkPredictionBuffer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & operator[]
(
int32 Index |
NetworkPredictionBuffer.h | ||
const ElementType & operator[]
(
int32 Index |
NetworkPredictionBuffer.h |