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Unreal Engine C++ API Reference > Plugins > NetworkPrediction
References
Module | NetworkPrediction |
Header | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionConditionalState.h |
Include | #include "NetworkPredictionConditionalState.h" |
Syntax
template<typename TestType, typename UnderlyingType>
struct TConditionalState
Specializations
TConditionalState< void, UnderlyingType >
Functions
Type | Name | Description | |
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void | CopyTo
(
UnderlyingType* Dest |
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UnderlyingType * | Get () |
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const UnderlyingType * | Get () |
Operators
Type | Name | Description | |
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const UnderlyingType * | operator-> () |
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UnderlyingType * | operator-> () |
Constants
Name | Description |
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Valid |