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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionPhysicsState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ToString
(
const FNetworkPredictionPhysicsState* RecvState, |
Networked state to string. | NetworkPredictionPhysics.h | |
static void ToString
(
FBodyInstance* BodyInstance, |
Current state to string. | NetworkPredictionPhysics.h | |
static void ToString
(
int32 PhysicsFrame, |
Locally stored state to string. | NetworkPredictionPhysics.h |
ToString(const FNetworkPredictionPhysicsState *, FAnsiStringBuilderBase &)
Description
Networked state to string.
| Name | ToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionPhysics.h |
| Include Path | #include "NetworkPredictionPhysics.h" |
static void ToString
(
const FNetworkPredictionPhysicsState * RecvState,
FAnsiStringBuilderBase & Builder
)
ToString(FBodyInstance *, FAnsiStringBuilderBase &)
Description
Current state to string.
| Name | ToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionPhysics.h |
| Include Path | #include "NetworkPredictionPhysics.h" |
| Source | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Private/NetworkPredictionPhysics.cpp |
static void ToString
(
FBodyInstance * BodyInstance,
FAnsiStringBuilderBase & Builder
)
ToString(int32, Chaos::FRewindData , FBodyInstance , FAnsiStringBuilderBase &)
Description
Locally stored state to string.
| Name | ToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionPhysics.h |
| Include Path | #include "NetworkPredictionPhysics.h" |
| Source | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Private/NetworkPredictionPhysics.cpp |
static void ToString
(
int32 PhysicsFrame,
Chaos::FRewindData * RewindData,
FBodyInstance * BodyInstance,
FAnsiStringBuilderBase & Builder
)