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API > API/Plugins > API/Plugins/NetworkPrediction
| Name | FNetworkPredictionDriver< FGenericKinematicActorDef > |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionGenericKinematicActor.h |
| Include Path | #include "NetworkPredictionGenericKinematicActor.h" |
Syntax
template<>
struct FNetworkPredictionDriver< FGenericKinematicActorDef > : public FNetworkPredictionDriverBase< FGenericKinematicActorDef >
Inheritance Hierarchy
- FNetworkPredictionDriverBase → FNetworkPredictionDriver< FGenericKinematicActorDef >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InitializeSimulationState
(
AActor* ActorDriver, |
NetworkPredictionGenericKinematicActor.h |