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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionDriverBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InterpolateState
(
const StateType* From, |
NetworkPredictionDriver.h | ||
static void InterpolateState
(
const void* From, |
NetworkPredictionDriver.h |
InterpolateState(const StateType , const StateType , const float, StateType *)
| Name | InterpolateState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
template<typename StateType>
static void InterpolateState
(
const StateType * From,
const StateType * To,
const float PCT,
StateType * Out
)
InterpolateState(const void , const void , const float, void *)
| Name | InterpolateState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
static void InterpolateState
(
const void * From,
const void * To,
const float PCT,
void * Out
)