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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionDriverBase
References
Module | NetworkPrediction |
Header | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
Include | #include "NetworkPredictionDriver.h" |
Syntax
struct CGetPhysicsPrimitiveComponentMemberFuncable
Remarks
Physics
Note: a ModelDef can support physics but if an instance is running in independent ticking mode, physics reconcile/net serialization will effectively be off. (It doesn't make sense to reconcile physics state that is ticked out of step from the independent simulation tick). So below will only be "on" when in fixed tick mode.
UPrimitiveComponent::SyncComponentToRBPhysics
GetPhysicsPrimitiveComponent: returns UPrimitiveComponent to forward to PhysicsState function calls. (it would be nice to not require this but the interpolatin path currently requires calls to kinematic bodies to go through the component, not PhysicsActorHandle)
Functions
Type | Name | Description | |
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auto | Requires
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InDriverType* Driver |