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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetSimCueDispatcher
Sim Context: the Sim has to tell the dispatcher what its doing so that it can decide if it should suppress Invocations or not.
| Name | FContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
struct FContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentSimTime | int32 | NetworkPredictionCues.h | ||
| Frame | int32 | NetworkPredictionCues.h | ||
| TickContext | ESimulationTickContext | NetworkPredictionCues.h |