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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UUnitTestBase
- UUnitTestBase::TickIsComplete()
- UUnitTest::TickIsComplete()
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestBase.h |
Include | #include "UnitTestBase.h" |
virtual void TickIsComplete
&40;
float DeltaTime
&41;
Remarks
Tick function for checking if the unit test is completed (happens after all above tick events)
Parameters
Name | Description |
---|---|
DeltaTime | The time passed since the previous tick |