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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UUnitTest
- UUnitTest::ResetTimeout()
- UClientUnitTest::ResetTimeout()
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTest.h |
Include | #include "UnitTest.h" |
virtual void ResetTimeout
&40;
FString ResetReason,
bool bResetConnTimeout,
uint32 MinDuration
&41;
Remarks
Resets the unit test timeout code - should be used liberally, within every unit test, when progress is made during execution
Parameters
Name | Description |
---|---|
ResetReason | Human-readable reason for resetting the timeout |
bResetConnTimeout | Whether or not to also reset timeouts on unit test connections |
MinDuration | The minimum timeout duration (used in subclasses, to override the timeout duration) |