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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UUnitTask
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTask.h |
Include | #include "UnitTask.h" |
virtual void NetTick&40;&41;
Remarks
Tick function that runs at a tickrate of ~60 fps, for interacting with netcode (high UnitTick tickrate, can lead to net buffer overflows)